About the project
Project’s main focus is the digital competences of educators.
In 2013, the European Commission realised that teachers like new technologies but don’t feel confident using them.
There are 3 main issues. Firstly, educators lack the necessary skills and competences to apply digital pedagogy, so there is a need for programmes for educators to develop those skills, especially for those who work in non-technological subject areas. Lastly, there is a lack of practical knowledge and solutions on how to implement digital pedagogy in adult classes.
The target group are, obviously, educators involved in adult learning and educators’ trainers, but also institutional managers and those responsible for strategy at regional or consortium level, adult learners and trainers in other educational sectors, especially for vocational and educational training.
The project has several objectives but is primarily intended to build upon and extend the European Framework for the Digital Competence of Educators (DigiCompEdu). It should also provide all the theoretical and practical information needed by educators in order to understand digital pedagogy and improve their digital competences. They will ultimately be able to create, evaluate and share their own digital ‘recipes’ s.
The use of a cooking and recipe metaphor is designed to ensure better understanding of the project, by giving a practical step by step guide to follow to create the result required. This will be a comprehensive and, above all, a practice-driven guide In addition, it is intended to empower and support educators to strengthen their performance through the development of an online community where educators can effectively access, share and create knowledge, as well as strengthen their commitment to the profession.
Project started 1st of October 2018 and its duration is 24 months.
Project is funded by the Erasmus+ KA2 Strategic Partnership for adult education through the Greek National Agency, State Scholarships Foundation
Four intellectual outcomes will be produced during the project period
O4 – Digital Pedagogy in VET